Tuesday, October 11, 2022

Game Design - Introduction - Major Project



Game Design comprises of story, levels, characters, music, and graphic design. This is essential to develop a proper video game. 




Image source: https://www.gamedesigning.org/engines/gml/


Video game designers must know the player's mind very well, to guide players where to go and also what to do without directly telling them that.




Graphic Design
must be clear and provide information readable to the user. People the most pay attention to how the game looks like. Visual aspects attract more players.







Image source: https://distresscalls.tumblr.com
/image/649488740018962432





Level Design must be deliberate. Empty buildings and corridors without any objects are boring.

Image source: https://www.gamespot.com/gallery/
14-mobile-games-that-are-totally-hardcore/2900-21/




Character Design
must be interesting. People may mistakenly recognize the character thinking about another game or movie.







Image source: https://www.blendernation.com/2017/03/03/
blender-3d-character-design-class-near-munich-dusseldorf-germany/








Music and Sound Design is making your game more exciting. In certain moments music must be calm and peaceful. In another case must be fast and prepare gamers to fight.











Storytelling is an essential thing if your game has a plot. Some simple games do not require any story. However, the modern game should contain a reliable story and dialogues. Predictable tales are boring, and gamers may abandon your game.





Image source: https://www.dreamstime.com/photos-images/
branding-single-word.html

References: Adams, E. (2014). Fundamentals of game design (Third Edition). Berkeley, CA: New Riders.

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